Minions Clash Royale card

Minions

Three cheap flying units that hit both ground and air, offering quick answers to a wide range of threats.

Elixir Cost
3
Rarity
Common
Units
3
Targets
Ground & Air
Type
Air Troop

Recent Performance

65%
Win Rate 427 recent battles
8.5%
Pick Rate Share of recent decks

Minions appears in 8.5% of recently tracked decks and wins 65% of its matches.

7-Day Win Rate Trend

Latest saved daily updates for decks featuring Minions.

Best Minions Counters

These cards performed well against decks using Minions in recent matches.

Top Minions Decks

#1Minions Deck
Copy Deck
Skeleton Barrel
Ice Wizard
Mortar
Cannon Cart
Rascals
Minions
Fireball
Barbarian Barrel
Avg. Elixir3.6
Win Rate67%
Battles54
#2Minions Deck
Copy Deck
Witch
Bowler
Giant Snowball
Giant
Minions
Zappies
Arrows
Graveyard
Avg. Elixir4.0
Win Rate57%
Battles58
#3Minions Deck
Copy Deck
Skeleton Army
Balloon
Inferno Dragon
Fireball
Lava Hound
Bomber
Minions
Giant Snowball
Avg. Elixir3.8
Win Rate61%
Battles18

What Do Minions Do?

Minions deploys 3 flying melee units, each capable of hitting both ground and air targets. They're a smaller, cheaper version of the same idea behind Minion Horde, trading total damage output for a lower Elixir cost.

Individually each unit has low hitpoints, but together they can chip away at troops or buildings quickly for very little Elixir investment.

Where Minions Fit

They work well as a cheap, flexible defensive answer to a variety of ground and air threats, and as cycle support for chip damage on offense.

How to Counter Minions

A small splash spell or area-damage troop is highly efficient against them, since all 3 low-HP units typically land and fight close together.

Minions FAQ

What rarity is Minions?

Minions is a Common card.

How many units does Minions deploy?

It deploys 3 flying melee units at once.

Does Minions target ground units?

Yes. Despite being flying troops, all 3 Minions can hit both ground and air targets.

What counters Minions?

Splash damage or a small area-of-effect spell is highly efficient against them, since all 3 low-HP units land close together.

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