Prince Clash Royale card

Prince

A high-HP jousting knight who deals double damage on his first hit after charging across the arena uninterrupted.

Elixir Cost
5
Rarity
Epic
Type
Troop
Targets
Ground
Trait
Charge Attack

Recent Performance

72%
Win Rate 104 recent battles
2.1%
Pick Rate Share of recent decks

Prince appears in 2.1% of recently tracked decks and wins 72% of its matches.

7-Day Win Rate Trend

Latest saved daily updates for decks featuring Prince.

Best Synergies

Cards that have recently performed well alongside Prince.

Best Prince Counters

These cards performed well against decks using Prince in recent matches.

Top Prince Decks

#1Prince Deck
Copy Deck
Zap
Giant
Lumberjack
Rage
Prince
Mega Minion
Lightning
Bomber
Avg. Elixir3.6
Win Rate74%
Battles35
#2Prince Deck
Copy Deck
Wall Breakers
Archer Queen
Mega Knight
Zap
Bats
Arrows
Prince
Bandit
Avg. Elixir3.6
Win Rate73%
Battles22
#3Prince Deck
Copy Deck
Zap
Giant
Mega Minion
Dark Prince
Fireball
Bomber
Prince
Rage
Avg. Elixir3.4
Win Rate100%
Battles12

What Does Prince Do?

Prince is a ground-only melee troop with high hitpoints and strong base damage. His defining trait is a charge mechanic: after moving a certain distance without being interrupted, his next attack deals double damage.

That doubled hit can be devastating against most single troops, making the timing of his charge - and whether an opponent can interrupt it - a key part of how the matchup plays out.

Where Prince Fits

He works as both a solid defensive troop and an offensive threat, since his high HP lets him tank hits while his charge attack can one-shot many defenders if given room to build up speed.

How to Counter Prince

Interrupting his charge before it completes, or trading with a troop tough enough to survive his first hit, prevents him from ever landing his doubled damage.

Prince FAQ

What rarity is Prince?

Prince is an Epic card.

Does Prince target air units?

No. Prince is a ground-only melee troop.

How does Prince's charge work?

After moving a certain distance without being interrupted, his next hit deals double damage.

What counters Prince?

Interrupting his charge before it completes, or trading with a troop that survives his first hit, prevents him from ever landing his doubled damage.

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